
Chaos Transcension
Pator Tech School Minmatar Republic
3
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Posted - 2012.10.11 01:28:00 -
[1] - Quote
6 years ago having a few million isk meant you were richer than rich. Everyone I fly with have at minimum 10 billion isk in assets including myself and the ability to make a billion isk in a weekend or three days. Some folks have upwards of 20 or 50 billion isk they are sitting on in assets.
Here are some ideas or thoughts on new or already proposed ideas:
(first suggestion is an either/or. the idea changes completely as you read and tweaks the idea as you read) 1a. Limiting blueprint runs entirely from a seeded BPO at an NPC station is as I believe, a solid idea. You see, you basically buy a BPO, which has a limit on the number of runs, ammo having a ridiculously high run count, but reasonable enough that you'd run out after 4 or 6 months of solid production time, while a titan BPO would be a 5-run and yet still cost the same as it does. (incoming new stat to blueprints: "QL")
But WAIT, before you flip out on that last part understand this: You can refresh the blueprints back to their original state, which would also be a time-driven event, particularly not that long of a time. Something as complex as a Titan BPO would take a week or longer to restore using NPC-Seeded reagents to re-license and repair the blueprint. This reagent would be faction-based, so there would be four types of restoration reagents. And number of Runs would instead be changed to "Quality Level" where 100% is brand new and 0% is unreadable (unusable, thus needing restoration) Now you could also just add the Quality Level to a BPO and not limit its runs at all, which may go along a lot smoother with capsuleers than screwing manufacturers over completely.
If you are saying, "But, how can I read a blueprint and damage it?" Well, when you browse an online bookstore, you are given choices for NEW, Used, Like-New, Old, Damaged, Worthless, etc. right? You have crappier and crappier quality of books to a point where they are not worth anything due to being overused or poorly taken care of. You have to understand that as you set up a manufacturing order, is the entirety of this system automatic or are people handling the blueprints in the station, spilling coffee on the bp, bending the corners, folding it, getting it all out of order, etc. Restoring a bp takes a laboratory spot, btw.
Anywho.
1b. Copying a blueprint original would not harm its Runs (if those are chosen to be limited) but may deal minor damage to the Quality Level, thus someone making ISK from just copying say, capital component blueprints to sell in big bpc packs would slowly damage the bpo quality like a mining crystal or amarr faction crystal. Also making a copy would require a reagent all in its own called a Blank.
Blanks would have a size to them, to change the size of blueprints. Why is the blueprint for a small rail gun I the same size as a blueprint for an Orca? Would the blueprint for an Orca be significantly larger in m3? (somewhat unrelated, this whole m3 thing) But in short, then you would need to have these blank blueprints to be disposed of during the copying process, and each size-appropriate Blank would have to be purchased from an NPC industrial or science station with ISK.
This system would increase the overall costs of blueprints, increasing the market costs between players to balance, but forcing steady manufacturers and 0.0 alliances to occasionally return to empire to buy a blueprint.
- I personally believe that to perfect this system as an ISK sink would be to simply remove copies from the game entirely and just make a limited-run blueprint that is seeded at an npc station, and as you purchase these blueprints you can scale just how many runs you want the blueprint to allow you,
2. Removing Aurersrse whatever the heck it was called, and having ISK be used to buy clothes instead, would have been a much more brilliant idea than redeeming plex. CCP sank their own ship. They admitted the CQ "expansion" was an unnecessary mistake for its time, but they have yet to fix one of the biggest parts of that mistake. The currency for the clothing is not a proper isk sink, it is a plex sink. Make it the proper billions of isk for that monocle instead of having a plex have anything to even do with it. technically, yes, buying the plex to redeem to buy clothing is an isk sink, but it is also a plex sink.
3: ship insurance standing: the more you buy insurance and lose your ship, the more costly it becomes, and being killed by faction police or concord or self-destructing does not pay out. You also cannot receive insurance more than once a day.
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